![]() Rather than going deep into a specific strategy, he’s gone wide, filling the deck with a number of more robust artifact creatures. ![]() This time around, Tezzeret’s taken the gloves off. Chaining together enough of them would inflate the Fiend to brutal proportions, while its evasion gave it a good chance of landing the attack. The Fiend, a common from Shards of Alara, incentivized you towards playing lots of cheap artifacts and trinkets. That first deck had an unsual theme, one focused around a particular card: the Glaze Fiend. This time around, we see a second Tezzeret construction on the heels of Relics of Doom, a deck from the first Expansion Pack of the original Duels. ![]() The first Sorin deck, for instance, focused on life loss and lifegain, while the next- while remaining Vampire tribal- worked off of bloodthirst and +1/+1 counters. One of the interesting aspects we’ve seen of Duels of the Planeswalkers 2012 is the differentiation between decks.
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